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MAYA I - Introduction to 3-D Modeling

ART - 40298

UCSD Extension Spring 06

In this course you will learn the basics of using the Maya animation package. You will learn how to create scenes, models, and basic animations. You will also learn how to do lighting and basic rendering. A brief introduction to Maya's MEL scripting will be provided.

Course Location: SDSC Room # 279
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(Classroom located on the left end of the highlighted yellow block )
Course Timing: Tuesday 6:00 - 9:00 pm , April 11th 2006 to June13th 2006 (10 meetings)
Software: Maya 7 would be available for classroom usage.
Parking: Nearest Metered Parking , Nearest UCSD permit parking , General UCSD Parking info

Instructor

Amit Chourasia
Visualization Scientist
San Diego Supercomputer Center
Home Page
Phone: 858-822-3656

Lectures

  • 4/11/06Session 1: Class Introduction (lecture intro to anim)
    • Presentation of class structure and projects.
    • Goals for the class.
    • Getting started with Maya User Interface
    • Creating your first scene in Maya.
  • 4/18/06Session 2: Maya Structure/Steps in Animation Production (Lesson 2 from Text book - Modelling with primitives)
    • Overview of CG Animation Process
    • Overview of Different tasks in CG Animation.
    • Maya Terminology
    • Introduction to the Maya Interface
    • Overview of Maya's Internal Architecture
  • 4/25/06Session 3: Introduction to Modeling (Lesson 3-4 from Text book- Simple texturing and lighting)
    • What is CG Modeling?
    • What are the challenges: - Time!
    • What are the options?
    • Low Polygon Models
    • High Polygon MOdels
    • Few Manipulators
    • Many Manipulators
    • How to create Models?
    • Models by Hand
    • Modeling Tools - Maya
    • 3D Scanners
    • Model Types
    • Polygonal Models
    • NURB Models
    • Subdivision Surfaces
    • Parametric and Implicit Surfaces
    • Modeling Operations
    • Modeling Jobs
    • Animation Controls.
    • Rendering
  • 5/02/06Session 4: Introduction to Lighting (Lesson 6 - 8 from Text book , Lecture Lighting)
    • Types of Lights:
    • Ambient Light
    • Direction Light
    • Spot Light
    • Point Light
    • Components of Lights and Shadows
    • Light Controls
    • Good ways to use lights.
    • Direction
    • Mood
    • Localized Light
    • Seasons and Time of Day
    • "The Ray of Hope"
    • Three Point Lighting
  • 5/09/06Session 5: Introduction to Rendering (Lesson 9 - 11 from Text book - Polygon Modelling and Texturing)
    • Basics of Rendering
    • Scene Definitions
    • Pipeline Rendering
    • Rendering Transformations
    • Pipeline Rasterization
    • Rasterizing Polygons
    • Convex Shapes
    • Triangulation
    • Scan Line Rendering
    • Z-Buffers
    • Ray Tracing
  • 5/16/06Session 6: Introduction to Shaders (Lesson 12-14 from Text book - Animation, Lecture - History of Graphics)
    • What is Shading?
    • Flat Shading
    • Smooth Shading
    • Phong Shading
    • Surface Shaders
    • Surface Layers
    • Renderman Shaders
    • Image Mapping
    • 1 Map Many Attributes
    • 1 Map Many Parts
    • Image Mapping in Games
    • Image Mapping in Film
    • Project Methods
    • Map Position
    • Map Blending
    • Surface Reflectivity
    • Reflection/Environment Maps
    • Color Maps
    • Surface Texture/Roughness
    • 2d Procedural Maps
    • 3D Procedurals Maps
  • 5/23/06Session 7: Introduction to Animation (Lesson 15 from Text book - Nurbs Modelling , lecture modelling)
    • Fundamental Animation Techniques
    • Squash and Stretch
    • Timing
    • Anticipation
    • Staging
    • Straight Ahead
    • Follow-Thru and Overlapping Action
    • Slow In and Slow Out
    • Arcs
    • Exaggeration and Secondary Action
    • Appeal & Personality
    • Camera Shots
  • 5/30/06Session 8: Introduction to Color (Lesson 16-17 from Text book - Nurbs Texturing, Lecture Shading)
    • Physics of Color
    • Color Spaces
    • Red Green Blue
    • Hue Saturation Intensity
    • CMYK Space
    • LAB Space
    • Color Balance
    • Color Wheel
    • Complimentary Colors
    • Warm and Cool Colors
    • Color Palettes
  • 6/04/06 Session 9: Student Project/Review
    • No Lecture - Student Projects
  • 6/11/06 Session 10: Student Project/Review
    • No Lecture - Student Projects

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