| Collaborating
for Clarity
An
Inclusive Project
sk
middle schoolers what they think about math and science, and too
many will answer that its "hard" or "boring."
To bridge this gap between science and studentsespecially
girls and underrepresented groups Rozeanne Steckler and
team at SDSC are creating Envision Explore Engage, or E3, an innovative
multimedia educational package that introduces students to computational
science in those crucial middle school years when they are making
basic life decisions about whether science and math are in their
future. To seek important feedback from teachers and students
on both content and technical issues, the team has now released
the beta version of the software.
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E3
Virtual Tour of SDSC
Machine room diagram from virtual tour of SDSC
included in E3 multimedia curriculum. On the tour the user
can explore the different types of supercomputers and other
computational resources maintained in SDSCs machine
room. In addition to basic informational about supercomputers
the tour also provides information about special features
of the machine room including fire suppression equipment,
cooling systems, and raised flooring. |
"Were very
excited to have the E3 beta available. Its popular and we
have distributed more than 500 copies at the National Science
Teachers Association meeting and elsewhere. Teachers can try out
E3 with their students and send us feedback on what parts work
well in their class and what could be improved, which will really
help the final version," said Rozeanne Steckler, project
leader and SDSC senior scientist. The E3 beta release
includes the core computational science and the molecular science
CDs, and can be obtained free by sending e-mail to e3@sdsc.edu.
The final version will also be Web accessible. Scott Tooby, a sixth
grader trying out the beta version, said, "I really like
to play Beat the Heat and the other games. These games
make you think, and the explanations helped me understand how
things like heat, cold, and insulation work." E3 grows out of Stecklers
long experience in developing effective education programs such
as the SDSC Science Enrichment Program, a local program that has
matured and is now being applied nationally. E3 is part of the
NSF PACI efforts to transfer knowledge of computational science
to the K-12 educational arena. "The first thing
we found with E3 is that, because computational science is a relatively
new field, almost no one knows what it is, so theres a learning
curve. In brainstorming with teachers, we got the idea for EnVision
for Kids, and
this developed into the Envision
Explore Engage
interactive project to connect science to kids interests,"
Steckler said. With funding from NPACI, Steckler and her colleagues
set to work. Collaborating
for Clarity From the beginning
Steckler saw E3, like computational science itself, as a collaborative
project involving teamwork between computational scientists and
educators, as well as mentoring the students participating as
multimedia developers to make the project a reality. "Weve
all learned so much working together on this project. Theres
nothing better than this kind of learning by doing
experience," said technical director and producer Anne Bowen,
who is also a computational science graduate student with Steckler
at San Diego State University. The team found that
the best approach is to have scientists assist teachers in creating
the content. For the unit on molecular science, NPACI computational
scientist Arthur Olson of The Scripps Research Institute teamed
with award-winning educator Anna Wilder, who prepared the unit
in alignment with national standards in science. "E3 is designed
to be flexible, and can be used for individual, hands-on learning
or as a teacher-guided class activity," Steckler said. The
team approach also extends into the classroom and family, with
project guides for teachers and parents, and curriculum activities
for class and after-school science programs. "The chance to
make a real difference in education is a great motivation to continue
in this direction," said recent UCSD graduate and Web developer
Jason Wiskerchen. "We plan to release the final version of
these two units in August, and see this as open-ended, with a
third unit on engineering coming in the fall." An
Inclusive Project A key goal is inclusion,
and the software will be accessible on the Web for those who have
fast enough Internet connections. To make the program accessible
to as many schools as possible, the software is also being made
available on CD for both Windows and Macintosh, including some
older machines. -PT 
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