Volume 1 Chapter 2 The Journal File

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Overview

The graphical interface to QUEST3D consists of two sets of menus:

The commands used to initialise the graphical interface are described in chapter 4 ("Getting Started").

3.1 The Input Menus

3.1.1 Menu Map

This diagram shows the paths between the Input Menus. At the top of each Main menu are three buttons that allow you to move to each of the other Main menus. For example, in the BUILD menu, you may select TO-EDIT, TO-FILES and TO-SEARCH.

However, from sub-menus, you may only return to the menu from whence you came. For example, from the 2D-CONSTRAIN, you may return to the BUILD menu by selecting TO-BUILD.

3.1.2 Menu Layout

Each of the Input Menus has a generally consistent layout. This layout is shown schematically in the diagram below.

The function of each of these menu areas is as follows:

Title
Function
The LOGO Area
This contains the title of the current menu or sub-menu. (Note: Clicking in this area causes the program to refresh the current screen. This facility is provided to assist in situations where the screen has been made invisible, so the REFRESH button has disappeared, for example when using some screen-savers in conjunction with certain Tektronix emulators.)
The TO-OTHER-MENUS Area
This contains one box for each of the currently accesible menus. For example, selecting TO-SEARCH will cause the current menu to vanish and be replaced by the SEARCH menu.
The DRAWING Area
This is where chemical structure fragments are built, and, when required, some sub-menus are displayed.
The MENU OPTIONS Area
This contains the options (commands) which are specific to the current menu.
The GENERAL UTILITY OPTIONS Area
Each menu and sub-menu contains the same five general utility options (commands):

If it is not possible to undo your last command, the UNDO button will be either grey or invisible (depending on which type of terminal you are using).

The DIALOGUE Area
This is where the program displays prompts, messages, warnings, instructions, etc. When you type a reply, it is displayed here.
The SUMMARY Area
This is where 3D commands are displayed as they are composed in the 3D-CONSTRAIN sub-menu.

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Volume 1 Chapter 3 BUILD Menu.